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Iexplorer registration code pastebin
Iexplorer registration code pastebin






iexplorer registration code pastebin iexplorer registration code pastebin
  1. #Iexplorer registration code pastebin Patch
  2. #Iexplorer registration code pastebin android
  3. #Iexplorer registration code pastebin crack

Just odd that I can see the game, connect but then am instantly booted as though the connection is being rejected either client side or server side.

#Iexplorer registration code pastebin Patch

I just attempted with the new patch to no avail. I only have an old andriod that wouldn't support the app at my disposal. I really appreciate your patience and help.

#Iexplorer registration code pastebin android

If it's broken still, Android is way easier to get logs from.ģ) We just released a patch late last night, have you tried again since last night? We updated our Unity version with this patch, so maybe it was mysteriously fixed? Shot in the dark.

#Iexplorer registration code pastebin crack

Short of using an app to crack open a backup of your iDevice, it does look like you need to be jailbroken to get the logs, which is supremely frustrating.ġ) What version of iOS are your devices running?Ģ) Do you have anyone with an Android device who can try on your network? If it works, we can at least narrow it down to an iOS issues. We have seen issues on some routers when devices were spread across multiple bands, but it would be odd that you can see and briefly connect to the game if that were the issue. The more I think about it, the more I believe the issue is with the controller app or your router, not the main game.ĭual bands shouldn't be an issue as long as all devices are on the same band. The server discovery code is working correctly (which is custom code I wrote), but the second your controller apps connect, they disconnect again faster than the game can even register it. Sadly, the more detailed logs don't really provide any more detail. Either way, please let us know so we can exterminate this issue :) Thank you! If all goes well, rebooting the apps on both ends and using a single tap to click the join button (don't tap the word Join, it's bugged, fixed in the incoming patch) should work.

  • It's harder on iOS, but would you be able to grab iOS logs via a file manager and post them on PasteBin? If the controller has any errors, they'll be in the logs in there (you should find the last 3 sessions under the application data, in Documents/logs, see screenshot here for an example: ).
  • Does the error still occur if you attempt to connect again (with a single tap)?
  • Have you tried killing the iOS app after running onto this error? Double-tap the Home button from the Home screen and swipe up on the app to kill it completely.
  • When attempting to connect, did you double-tap the join button or anything of the sort? If we have a bug in our button, this may cause the controller to attempt multiple connections.
  • We may have an issue in our connection code or UI on the controller app here, so hopefully you don't mind me asking a few questions to determine what occurred. I did some digging on that error (it's a Unity error) and it suggests that if you attempt to connect multiple times in succession, you'll get disconnected and the server will have that error. Sorry you're having issues connecting our game.








    Iexplorer registration code pastebin